Regardless, I just think it's notable that an anime movie villain theme I mean look at the anime like Summoning Conditions, but also lack of One Per Turn restrictions, "leaves the field" , was cracked open by Foolish Burial Goods, making it viable.

So for a period of 6 months, we had Infernoids without their Decatron. By the time Duza came out, they were a joke deck for casuals leveling up the Beasts and Fairies , and nobody cared.

There's also the Paleozoic aspect to it, Paleozoic Leancholia returns any Banished card to grave, even those hit by Desires, so you can bring back Karma, and add a Cubic to hand, and Marella dumps Unification, and you have Level 2 Cubics like Geira Guile which requires only a Cubic Trib, and deals LP , and Wabokus help with leveling up, if you do go that route.

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Recommended Posts. Owing to the fact that it is both unaffected by activated monster effects whose ATK is equal to or below its original ATK of , and has the capability of attacking again if it destroys a monster by battle, it can serve as a formidable beatstick.

This trait is also shared with "Crimson Nova Trinity", which can be summoned by fusing three copies of "Crimson Nova" using the aforementioned " Unification of the Cubic Lords ".

It is also capable of halving the opponent's LP each time it attacks and punishes the opponent should they attempt to skirt around it by inflicting effect damage to the controller, as it also inflicts the same amount of effect damage to the opponent in turn.

As both the "Cubic Beast" and "Cubic King" monsters, along with "Karma", are heavily dependent on "Vijam" to use their effects, any effects that prevent "Vijam" from being used, such as " Psi-Blocker " and " Prohibition ", can severely cripple the archetype's ability to make combos and access its higher Leveled monsters.

To a lesser extent, the same debilitating effects can also occur if a specific Level 3 or 4 "Cubic Beast" or "Cubic Emperor" monster is prevented from being used, as it would block the ability of the affected series from summoning it to make power plays.

The problem of "Psi-Blocker" can be be addressed, however, by using the effect of "Wave" to place a Cubic Counter on it. Also, as both series focus on Special Summoning "Vijam" and to a lesser extent, other "Cubic" monsters from the Graveyard, effects that banish cards which would go to the Graveyard, such as " Dimensional Fissure " and " Macro Cosmos ", or otherwise prevent cards from being sent there, have a similar ability to shut down the archetype's combos by harming its recursive capabilities, especially if "Vijam" is banished with no way for the controller to retrieve it from the Banished Zone.

Given that both series also require the controller to add their higher Leveled monsters from the Deck to the hand when using their third effects, the archetype is also disadvantaged if the controller has to duel against a Mill Deck.

As monsters in both series, along with "Crimson Nova", are either Nomi or Special Summon only monsters, being sent directly from the Deck to the Graveyard precludes them from being Special Summoned through their summoning conditions.

While "Samsara" and "Unification" can summon "Cubic Beast" and "Cubic King" monsters by ignoring their Summoning conditions , they can only do so from the hand or Deck, rendering their effects useless if the monsters are milled.

Any means the controller may have of retrieving such monsters sent to the Graveyard by a Mill Deck may also be milled as well, exacerbating the problem. As both series rely on interaction with the opponent's monsters through battle in order to advance their position by Summoning their higher Leveled monsters, cards that prevent the controller from initiating battle, such as " Nightmare's Steelcage ", " Swords of Revealing Light ", and " Threatening Roar ", will cause the archetype to slow to a crawl by preventing that advancement.

This weakness can, however, be alleviated by using the effects of "Samsara" and "Unification" to Summon the monsters regardless. Sign In Don't have an account? Start a Wiki. Contents [ show ].

Cubic cards. Cubic Dharma Cubic Omen. Vijam the Cubic Seed. Duza the Meteor Cubic Vessel. This box: view edit. Blade Garoodia the Cubic Beast. Buster Gundil the Cubic Behemoth.

Crimson Nova the Dark Cubic Lord. Dark Garnex the Cubic Beast. Dyaus Pita. Geira Guile the Cubic King. Indiora Doom Volt the Cubic Emperor. Vulcan Dragni the Cubic King. Unification of the Cubic Lords.

Extra Deck. Halberd Cannon. Doomkaiser Dragon. Arcanite Magician. Stardust Dragon. Doshin Earth Golem. Achichi Fire Phoenix. Pikari Light Dragon. Bururu Wind Pegasus.

Moonface the Silver Silver Key. Leon the Lead Lead Compass. Salamandra the Steel Steel Lamp. Ouroboros the Bronze Bronze Scale.

Ekenas the Mercury Mercury Hourglass. Aretos the Tin Tin Spell Circle. Strike Ninja Black Dragon Ninja. Crimson Ninja Red Dragon Ninja. Armed Ninja Blue Dragon Ninja.

Yellow Ninja Yellow Dragon Ninja. Blade Garoodia. Coach Lord Ultimatrainer. Double Coston Dark. The Trojan Horse Earth.

Kaiser Sea Horse Light. Whirlwind Prodigy Wind. Absolute Zero. Great Tornado. Umbramirage Molehu. Grandsoil Aina. Pyrorex Malo. Moulinglacia Nalu. Windrose Makani.

Terratiger White Tiger.

how to play cubics yugioh

Forgot your password? Or sign in with one of these services. By victor , March 12, in Yu-Gi-Oh! Theory and Philosophy. Turbo-ing the Fusion seems doable, but you fall into the same problem of Fluffal OTK, so why do that?

This deck is inconsistent, because you need to play NOMI cards and cards you want in grave, but it has somehow topped 2 recent regionals:.

Maybe it's the suprise factor that people don't know what it does. Given how Duza can loop and protect your Lifepoints, maybe there is a Synchro deck you can make? Regardless, I just think it's notable that an anime movie villain theme I mean look at the anime like Summoning Conditions, but also lack of One Per Turn restrictions, "leaves the field" , was cracked open by Foolish Burial Goods, making it viable.

So for a period of 6 months, we had Infernoids without their Decatron. By the time Duza came out, they were a joke deck for casuals leveling up the Beasts and Fairies , and nobody cared.

There's also the Paleozoic aspect to it, Paleozoic Leancholia returns any Banished card to grave, even those hit by Desires, so you can bring back Karma, and add a Cubic to hand, and Marella dumps Unification, and you have Level 2 Cubics like Geira Guile which requires only a Cubic Trib, and deals LP , and Wabokus help with leveling up, if you do go that route.

You need to be a member in order to leave a comment. Sign up for a new account in our community. It's easy! The cube and multiple worlds motif is referenced by the film's title, The Dark Side of Dimensions.

In particular, the "Cubic Beast" and "Cubic King" series form the backbone of the archetype, with a few threads of commonality between their members.

Additionally, the monsters in both series have summoning conditions that require the controller to send from the field to the Graveyard, a number of "Cubic" monsters equal to one less of their respective Levels, before Special Summoning them from the hand.

However, the Level 2 and 3 monsters are Special Summon-only monsters, while the Level 4 monsters are Nomi monsters. Each of the monsters in both series have three effects with common characteristics among them.

The second effect is unique to the series, enabling members of the "Cubic Beast" series except " Dark Garnex the Cubic Beast " to attack a number of times per Battle Phase equal to one less of their Levels, and members of the "Cubic King" series to inflict damage to the opponent when they are Special Summoned from the hand.

For the Level 2 and 3 monsters, the third effect entails sending themselves to the Graveyard once a condition unique to their series destroying the opponent's monsters by battle for the "Cubic Beast" series and battling the opponent's monsters for the "Cubic King" series is met, then Special Summoning from the Graveyard, a number of copies of " Vijam the Cubic Seed " equal to their respective Levels, and finally, adding to the hand from the Deck, the monster in the series that is one Level higher than themselves, setting the controller up to Special Summon the added monster by sending the Summoned copies of "Vijam" to the Graveyard.

The third effect of the Level 4 monsters instead Special Summon 3 "Cubic" monsters from the Graveyard if the monster is sent there by an opponent's card, and then allow the controller to add a "Cubic" card from their Deck to their hand.

As both series are oriented towards battle in order to summon their higher Leveled monsters, several of the archetype's Spell and Trap Cards are focused on decreasing the ATK opponent's monsters in order to make this task easier.

Another common trait shared by several Spell and Trap Cards is the placement of Cubic Counters on the opponent's monsters. In particular, " Cubic Wave " doubles the ATK of one of the controller's "Cubic" monsters and halves that of an opponent's monster, while also possessing an effect that lets the controller banish it and any number of "Cubic" monsters from the Graveyard, placing a number of Cubic Counters on opponent's monsters equal to the number of banished monsters.

It also halves the opponent's LP by sending itself to the Graveyard when "Vijam" is Special Summoned by a "Cubic" monster's effect during the opponent's turn, and can banish itself form the Graveyard to allow the controller to add a "Cubic" monster from their Deck to their hand.

It can also banish itself from the Graveyard to enable the controller to Special Summon a Level 4 or lower "Cubic" monster from the hand or Deck, ignoring the summoning conditions and granting the summoned monster immunity to battle and effect destruction for the turn.

The card also plays a key role in further locking down the opponent's other monster effects, negating any activated ones while the opponent controls the summoned monsters.

It then allows the controller to Special Summon a Level 4 or lower "Cubic" monster from the hand or Deck, ignoring the summoning conditions. Alternatively, the effect of "Duza" can also be used to send "Wave", "Unification", or "Karma", allowing the controller to banish them for their effects without having to activate and send them to the Graveyard first.

Duza can also serve as an immense beatstick, in the right circumstances: by summoning Duza and using Cubic Karma to send all Vijam in the deck to the Graveyard as well as a Unification of the Cubic Lords , you can boost Duza's attack to at least , and even use Cubic Wave to increase attack further to , while Unification of the Cubic Lords serves as a failsafe.

The archetype's boss monsters are contained in the "Cubic Lord" series, which is comprised of Nomi monsters with high ATK, in stark contrast to the rest of the archetype's members, except "Duza".

As the controller may possibly amass "Cubic Beast" and "Cubic King" monsters without any means of summoning them, " Crimson Nova the Dark Cubic Lord " can utilize that to its advantage, Special Summoning itself from the hand if the controller reveals three other differently named "Cubic" cards in the hand.

Owing to the fact that it is both unaffected by activated monster effects whose ATK is equal to or below its original ATK of , and has the capability of attacking again if it destroys a monster by battle, it can serve as a formidable beatstick.

This trait is also shared with "Crimson Nova Trinity", which can be summoned by fusing three copies of "Crimson Nova" using the aforementioned " Unification of the Cubic Lords ".

It is also capable of halving the opponent's LP each time it attacks and punishes the opponent should they attempt to skirt around it by inflicting effect damage to the controller, as it also inflicts the same amount of effect damage to the opponent in turn.

As both the "Cubic Beast" and "Cubic King" monsters, along with "Karma", are heavily dependent on "Vijam" to use their effects, any effects that prevent "Vijam" from being used, such as " Psi-Blocker " and " Prohibition ", can severely cripple the archetype's ability to make combos and access its higher Leveled monsters.

To a lesser extent, the same debilitating effects can also occur if a specific Level 3 or 4 "Cubic Beast" or "Cubic Emperor" monster is prevented from being used, as it would block the ability of the affected series from summoning it to make power plays.

The problem of "Psi-Blocker" can be be addressed, however, by using the effect of "Wave" to place a Cubic Counter on it.

Also, as both series focus on Special Summoning "Vijam" and to a lesser extent, other "Cubic" monsters from the Graveyard, effects that banish cards which would go to the Graveyard, such as " Dimensional Fissure " and " Macro Cosmos ", or otherwise prevent cards from being sent there, have a similar ability to shut down the archetype's combos by harming its recursive capabilities, especially if "Vijam" is banished with no way for the controller to retrieve it from the Banished Zone.

Given that both series also require the controller to add their higher Leveled monsters from the Deck to the hand when using their third effects, the archetype is also disadvantaged if the controller has to duel against a Mill Deck.

As monsters in both series, along with "Crimson Nova", are either Nomi or Special Summon only monsters, being sent directly from the Deck to the Graveyard precludes them from being Special Summoned through their summoning conditions.

While "Samsara" and "Unification" can summon "Cubic Beast" and "Cubic King" monsters by ignoring their Summoning conditions , they can only do so from the hand or Deck, rendering their effects useless if the monsters are milled.

Any means the controller may have of retrieving such monsters sent to the Graveyard by a Mill Deck may also be milled as well, exacerbating the problem.

As both series rely on interaction with the opponent's monsters through battle in order to advance their position by Summoning their higher Leveled monsters, cards that prevent the controller from initiating battle, such as " Nightmare's Steelcage ", " Swords of Revealing Light ", and " Threatening Roar ", will cause the archetype to slow to a crawl by preventing that advancement.

This weakness can, however, be alleviated by using the effects of "Samsara" and "Unification" to Summon the monsters regardless. Sign In Don't have an account?

Start a Wiki. Contents [ show ]. Cubic cards. Cubic Dharma Cubic Omen. Vijam the Cubic Seed. Duza the Meteor Cubic Vessel. This box: view edit.

Blade Garoodia the Cubic Beast. Buster Gundil the Cubic Behemoth. Crimson Nova the Dark Cubic Lord. Dark Garnex the Cubic Beast. Dyaus Pita. Geira Guile the Cubic King.

Indiora Doom Volt the Cubic Emperor. Vulcan Dragni the Cubic King. Unification of the Cubic Lords. Extra Deck. Halberd Cannon. Doomkaiser Dragon. Arcanite Magician. Stardust Dragon. Doshin Earth Golem.

Achichi Fire Phoenix. Pikari Light Dragon. Bururu Wind Pegasus. Moonface the Silver Silver Key. Leon the Lead Lead Compass. Salamandra the Steel Steel Lamp. Ouroboros the Bronze Bronze Scale.

Ekenas the Mercury Mercury Hourglass.

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By which I mean I am sure there must be ways to get it out faster. Given that both series also require the controller to add their higher Leveled monsters from the Deck to the hand when using their third effects, the archetype is also disadvantaged if the controller has to duel against a Mill Deck. Buster Gundil the Cubic Behemoth. It is also capable of halving the opponent's LP each time it attacks and punishes the opponent should they attempt to skirt around it by inflicting effect damage to the controller, as it also inflicts the same amount of effect damage to the opponent in turn. Want to join? Source New: Wikia searching should now be much more accurate. Contents [ show ].

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And how to play cubics yugioh will be burning the opponent in Cowboy amounts. Host Your Game on Kongregate An open platform for all web games! How to play cubics yugioh "Samsara" and "Unification" can summon pay Beast" and "Cubic King" monsters by ignoring their Summoning conditionsthey can only do so from the hand or Deck, rendering their effects useless if the monsters are milled. En Fire. If at any point you are able to play or add Cubic Karma and dump Vijam, do so. Raiza Raiza the Mega Stormforth Garum.

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Pikari Light Dragon. I know that Yugiph is key how to play cubics yugioh the click at this page to function my question is more directed towards online players. Personally I don't like ohw how to play cubics yugioh build, I use a rank 4 engine with silver,gold,monk. But yeah, I wish the deck wasn't really centered on Vijam or Meteor Device. In particular, the "Cubic Beast" and "Cubic King" series form the backbone of the archetype, with a few threads of commonality between their members. Beat Dyna. Discuss tactics, episodes, decks, or whatever you'd like. Host Your Game on Kongregate An open platform for all web games!

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