The traditional German version has runs where the French version does not. Scoring also consists of cards of the same suit. The object is to obtain a hand with a value total as close as possible to 31, from which the name of the game is taken.

Thirty-one uses a standard deck of 52 playing cards. Aces are high, counting 11, court cards count 10, and all other cards count face value.

Each player gets a hand of three cards. The rest of the deck sits in the middle of the table as stock for the game, and the top card of the stock is turned over to begin the discard. Players keep track of how many games they have lost by folding the corners of a five- dollar note.

The five-dollar note is also their stake in the game. This can be substituted with other denominations or currency. After the hands in the first round are dealt, play proceeds with each player, starting with the player to the immediate left of the dealer and going clockwise around the table, taking the top card of either the stock or the discard and subsequently discarding a card.

All players are trying to collect a hand value of 31 or the nearest to it in the same suit. If a player has three cards of the same value from different suits, the hand is worth Play continues clockwise around the table until any player knocks or obtains a blitz.

When it is a player's turn, and that player believes their hand is high enough to beat at least one of the opponents, they knock on the table in lieu of drawing and discarding.

All other players, going clockwise from the player who knocked, have one more turn to draw from the stock and discard, or they have the option of keeping all three cards in their hands, known as standing.

The round ends when the player to the right of the player who knocked has had a final turn. If no one knocks by the time a player exhausts the stock, the round ends in a draw. Because knocking relies on the confidence that the player will not have the lowest score, a skilled player may memorise which suits the other players are discarding.

If a player discards a different suit than that which he discarded his previous turn, it can be inferred that the player is "changing suits". Changing suits puts a player at a distinct disadvantage because the resulting lowered score raises the risk that another player may knock.

At the end of the round, the players show their hands and total each one up, only counting cards of the same suit. For instance, if the three cards in a hand are all different suits, the highest value card would stand as that player's score.

It is important to note that in the event of a tie between two players for lowest score, both players are declared losers and each folds a corner of their five dollar bill.

If there is a tie involving the knocker, the knocker pays, this is in accordance with the concept that the one betting must beat at least one player or else they pay up.

If, at any time in the round prior to someone knocking, a player acquires a hand value of 31 in the same suit, known as a blitz , they immediately show it, the round immediately ends, and all other players fold a corner of their five dollar bill.

When a player has folded all 4 corners of their bill, they continue to play on a "free ride", also sometimes called "on the bike" until that player loses again. At that time, they leave the game.

The last player in the game wins all the five dollar bills. There is one case where it is possible to pick up one's own discard. This happens when there are only two players left in the game and one player knocks.

The card that the other player discarded just before the knock is still on top of the pile, so it is now available to take back if desired. For example, if the player had just broken up a suit for tactical reasons, he or she can now restore it.

The play is the same as the regular version of Thirty-one described above, but with the following changes. Before each round, each player has to ante one token or coin onto the centre of the table.

While dealing, after each player has received one card, the dealer puts one card face down on the table to form a pile of three cards known as the "widow". A player may use a turn to exchange one or more cards in their hand with an equivalent number of cards in the widow, leaving the cards they put in the widow face up.

At the end of the round, the player with the highest-valued hand takes all the tokens or coins on the table. If any player acquires a blitz in their hand, they immediately show it, the round ends, all other players place one token or coin on the table, and the player who blitzed takes all of the tokens or coins on the table.

The play is the same as the regular version of Thirty-one described above, but with the following changes:. Side wagers between individual players are quite common and often encouraged.

Typically the first players knocked out will often choose an active player and place a "side bet" on which player will win or go further in the game. The goal of the game is the same as in normal Thirty-One.

The difference for this version called Switch is that instead of picking from the pile or the discard up-card, players exchange cards from two hands on the table. At the beginning of the game, the dealer is dealt two hands, and one extra hand is dealt and placed in the middle of the table face-down.

The dealer looks at both hands and chooses the hand they want to play with and places the other hand face-up next to the face-down hand. Then it is the turn of the player next to the dealer.

At the end of the game, the winner is decided in the same way as in the normal game of Thirty-One, although if a player has a hand of three cards of the same suit and is greater than 21, they may choose to restart the game making their hand the new face-up hand for the new game and re-dealing all hands for the other players and the face-down hand.

This is a good version to use if you do not want to play with money or tokens. The main difference between this game and the normal Thirty-One is in the scoring.

It is a good game for social groups as all players are able to play every hand no elimination , from beginning to end. The highest score possible is 31, which is an ace and 2 face cards or the Setup: Use a standard card deck of playing cards.

First dealer is determined by picking the highest card. Shuffle and deal three cards to each player. Players can switch out as many cards as they wish as long as it is their turn.

Play continues in a clockwise fashion. Players continue to add value to their three-card hands. Always make sure you have three cards in your hand, no more or no less.

Asses your competition's emotions as you play. Try to reach a hand of 31, but also keep an eye on your opponents. Determine if they seem pleased or agitated by gestures, facial expressions and the tones in their voices.

Scoring exactly 31 can be a difficult task. Sometimes a player must decide they are as close as they will get. Use your knowledge of the other players to decide if your hand has a good chance of winning.

Perhaps you only have a score of 23, but everyone seems disgruntled and the game has been lagging on. You may be the winner. Knock when you believe your hand has reached its greatest potential.

As soon as you have reached as close to 31 as you believe you can, knock on the table. All other players then have one final turn exchanging cards with the window.

Players do not receive another turn and you show your cards to the group. Everyone else looses and forfeits a life. This can happen at anytime, even after another player has already knocked to begin the final round.

Begin the showdown by revealing your cards to the group. The player with the cards of the same suit closest to totaling 31 wins the game. In case of tie, the player with the highest-ranking cards wins.

For example the combination Ace, Jack, and 4 equals 25 as does a King, Queen, and 5 combination. However the Ace has a higher rank than the King. The Ace, Jack, 4 hand beats the King, Queen 5 hand.

Declare the lowest scorer as loser. The player with the lowest total looses and forfeits a life. In the event that one player knocks but another ends with the highest score in the final round, the knocker looses a life.

Declare the highest scorer as winner. Whether the prize is money, bragging rights, a personal favor or a boost in self-esteem, winning is always fun.

Collect cards, reshuffle, switch dealer to the left and repeat the steps above until all but one have been eliminated. Declare the last player standing as winner of the game. The amount of rounds per game will change depending on how many people are playing.

More players increase game length as there are more lives to be lost. It is. You have 3 cards, right? Then you pick up one card and put another card down. Yes No.

Not Helpful 3 Helpful 4. Jerred Abbadini. You can only make 31 if the cards are the same suit. Best possible hand is A-K-Q of one suit, not mixed - hence, the highest score being This game uses a standard card deck, which only has one card of each suit.

Not Helpful 1 Helpful 1. It's three cards of the same type, so it's automatically worth 30 points. It's the same for any three of the same type.

Not Helpful 0 Helpful 0. The person who originally dealt the cards will shuffle the deck, leaving the last card face up on the table.

If there are only 2 players left, neither one loses a life. The cards are returned, reshuffled, and and redealt. If there are more than 2 players left, and there is a tie for lowest score, both those with the low scores lose a life.

Not Helpful 1 Helpful 0. Unanswered Questions. If a player knocks, does he have to beat all the players? Answer this question Flag as Flag as If I knock with 30 and a half and tie other player, if it is just he and I playing, who wins?

If all the cards have been drawn, but neither player has scat who is the winner? What do I do if players are still playing when playing 31 but there's no cards left in the deck?

Include your email address to get a message when this question is answered. Already answered Not a question Bad question Other. Tips Face cards greatly boost your hand, hold on to them.

Sometimes collecting three-of-a-kind is a better strategy than adding cards of the same suit. Be on the look out for like cards. Things You'll Need Opponents.

Edit Related wikiHows. Article Summary X To play 31, start by having the dealer deal 3 cards face down to each player. Did this summary help you?

31 card game how to play

Before each round, each player has to ante one token or coin onto the centre of the table. While dealing, after each player has received one card, the dealer puts one card face down on the table to form a pile of three cards known as the "widow".

A player may use a turn to exchange one or more cards in their hand with an equivalent number of cards in the widow, leaving the cards they put in the widow face up.

At the end of the round, the player with the highest-valued hand takes all the tokens or coins on the table. If any player acquires a blitz in their hand, they immediately show it, the round ends, all other players place one token or coin on the table, and the player who blitzed takes all of the tokens or coins on the table.

The play is the same as the regular version of Thirty-one described above, but with the following changes:. Side wagers between individual players are quite common and often encouraged.

Typically the first players knocked out will often choose an active player and place a "side bet" on which player will win or go further in the game. The goal of the game is the same as in normal Thirty-One.

The difference for this version called Switch is that instead of picking from the pile or the discard up-card, players exchange cards from two hands on the table.

At the beginning of the game, the dealer is dealt two hands, and one extra hand is dealt and placed in the middle of the table face-down.

The dealer looks at both hands and chooses the hand they want to play with and places the other hand face-up next to the face-down hand. Then it is the turn of the player next to the dealer.

At the end of the game, the winner is decided in the same way as in the normal game of Thirty-One, although if a player has a hand of three cards of the same suit and is greater than 21, they may choose to restart the game making their hand the new face-up hand for the new game and re-dealing all hands for the other players and the face-down hand.

This is a good version to use if you do not want to play with money or tokens. The main difference between this game and the normal Thirty-One is in the scoring. It is a good game for social groups as all players are able to play every hand no elimination , from beginning to end.

The highest score possible is 31, which is an ace and 2 face cards or the Setup: Use a standard card deck of playing cards. First dealer is determined by picking the highest card.

Shuffle and deal three cards to each player. The remainder of the pack is placed in the center of the table, forming the stock.

The top card of the stock is flipped face-up and placed next to it and is called the up-card, the top card of the discard pile.

Object of the Game: Each player is trying to obtain - as close as possible - a score of 31 an ace and two face cards in one suit.

The value of each card is as follows:. Game Play: The player to the left of the dealer goes first. This player takes either the up-card or the top card from the stock, then discards one card face up onto the discard pile.

Play then continues with the next player to the left. A player can take a card ONLY when it is their turn. A buried card is gone from that hand. All play stops, all players reveal their hands, and card points are tallied for each hand.

If no blitz has not yet been called, and a player is satisfied with their card point tally, instead of drawing and discarding, they knock once on the table.

Each player after them has one additional turn to improve their hand and perhaps get a blitz. When the turn of play returns to the player who knocked, the hand ends. Scoring: At the end of the hand, whether by a player knocking or revealing a blitz, all players reveal their hands, and card points are tallied for each.

If the hand contains two or three of one suit, the point values of these cards may are totaled to score the hand - whichever gives player the higher score.

For instance, a king of spades 10 points is a higher value than a 5 and 3 of hearts 8 points. Stop the Bus is a game common in England that uses the hand rankings from three card brag , instead of scoring closest to The hand rankings are: three of a kind a "prial" as the best hand, followed by a running flush, then a run, then a flush, then a pair followed by a high card.

If a hand is otherwise similar then the card is ranked by high card or high pair, then by middle card or kicker , then low card.

Suits are irrelevant. Instead of drawing from a stock, the game starts with three face-up cards on the tables. On their turn, players may swap one or three cards from their hand for the table cards.

From Wikipedia, the free encyclopedia. For the German card game, see Skat card game. This article has multiple issues. Please help improve it or discuss these issues on the talk page.

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May Learn how and when to remove this template message. Asses your competition's emotions as you play. Try to reach a hand of 31, but also keep an eye on your opponents.

Determine if they seem pleased or agitated by gestures, facial expressions and the tones in their voices. Scoring exactly 31 can be a difficult task.

Sometimes a player must decide they are as close as they will get. Use your knowledge of the other players to decide if your hand has a good chance of winning.

Perhaps you only have a score of 23, but everyone seems disgruntled and the game has been lagging on.

You may be the winner. Knock when you believe your hand has reached its greatest potential. As soon as you have reached as close to 31 as you believe you can, knock on the table.

All other players then have one final turn exchanging cards with the window. Players do not receive another turn and you show your cards to the group. Everyone else looses and forfeits a life. This can happen at anytime, even after another player has already knocked to begin the final round.

Begin the showdown by revealing your cards to the group. The player with the cards of the same suit closest to totaling 31 wins the game. In case of tie, the player with the highest-ranking cards wins.

For example the combination Ace, Jack, and 4 equals 25 as does a King, Queen, and 5 combination. However the Ace has a higher rank than the King.

The Ace, Jack, 4 hand beats the King, Queen 5 hand. Declare the lowest scorer as loser. The player with the lowest total looses and forfeits a life.

In the event that one player knocks but another ends with the highest score in the final round, the knocker looses a life. Declare the highest scorer as winner.

Whether the prize is money, bragging rights, a personal favor or a boost in self-esteem, winning is always fun. Collect cards, reshuffle, switch dealer to the left and repeat the steps above until all but one have been eliminated.

Declare the last player standing as winner of the game. The amount of rounds per game will change depending on how many people are playing. More players increase game length as there are more lives to be lost.

It is. You have 3 cards, right? Then you pick up one card and put another card down. Yes No. Not Helpful 3 Helpful 4.

Jerred Abbadini. You can only make 31 if the cards are the same suit. Best possible hand is A-K-Q of one suit, not mixed - hence, the highest score being This game uses a standard card deck, which only has one card of each suit.

Not Helpful 1 Helpful 1. It's three cards of the same type, so it's automatically worth 30 points. It's the same for any three of the same type. Not Helpful 0 Helpful 0.

The person who originally dealt the cards will shuffle the deck, leaving the last card face up on the table. If there are only 2 players left, neither one loses a life.

The cards are returned, reshuffled, and and redealt. If there are more than 2 players left, and there is a tie for lowest score, both those with the low scores lose a life.

Not Helpful 1 Helpful 0. Unanswered Questions. If a player knocks, does he have to beat all the players? Answer this question Flag as Flag as If I knock with 30 and a half and tie other player, if it is just he and I playing, who wins?

If all the cards have been drawn, but neither player has scat who is the winner? What do I do if players are still playing when playing 31 but there's no cards left in the deck?

Include your email address to get a message when this question is answered. Already answered Not a question Bad question Other.

Tips Face cards greatly boost your hand, hold on to them. Sometimes collecting three-of-a-kind is a better strategy than adding cards of the same suit. Be on the look out for like cards.

Things You'll Need Opponents. Edit Related wikiHows. Article Summary X To play 31, start by having the dealer deal 3 cards face down to each player. Did this summary help you? Made Recently. Did you try these steps?

Upload a picture for other readers to see. Upload error.

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A card from the deck pow. Or you can follow the link we have provided, below. Penn says:. On each turn, a player may take one card from the widow and replace it with one card from their hand face up. Estrella family rules or Flagstaff AZ rules. Continental Rummy. Adjust game screen size. February 25, at am.

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This general 31 card game how to play of 31 card game how to play dates back some years and is still seen in many man spider 2017 plays who in Europe. January 5, at am. The game of 31 can be played by up to nine people, and uses a standard deck of 52 playing cards. Estrella family rules or Flagstaff rules. Open embedded menu Add this game to your web page!

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Add up the points of each 31 card game how to play hand. Should a knocker lose the 31 card game how to play by lady luck casino free play a score lower than another plat, they forfeit two lives. Add to your favorites Remove from favorites Add to your hearts Remove from hearted. If you knock and lose its only 1 life. If the top card on the disgards is a 2 why should the person to their left be penalized with that card since it was not disgarded by the person on their right? He has written for a variety of online and offline media publications, including "The Daily Journal," "Ocular Surgery News," "Endocrine Today," radio, blogs and other various Internet platforms.

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